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Card Counting Coach

Systems

KISS I

Renzey’s first KISS count. Suit-aware black twos, no tens in the minus column — KISS II is the one that adds 10s.

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KISS I

EasyProColor values

KISS I (Keep It Simple, Stupid) from Fred Renzey’s Blackjack Bluebook II. Black twos, 4s, 5s, and 6s are +1; jacks, queens, and kings are −1; tens stay 0.

Level
1
BC
PE
IC
B2 / R2 are black and red deuces. 10 is 0; J, Q, and K are −1.
AB2R2345678910
01001110000

The values

How the values work

Fred Renzey published the KISS family in Blackjack Bluebook II (2003). KISS 1 is the lightest: count black 2s, 4s, 5s, and 6s as +1, and J/Q/K as −1. Tens are 0. KISS 2 adds tens to the minus side.

The count is unbalanced and starts at 0. QFIT’s tables omit KISS 1, so this page follows Renzey plus independent write-ups of that book — not a QFIT-only chart. We do not publish BC/PE/IC here because the numbers that used to ship with a different (incorrect) map are not corroborated for this one.

Related: KISS II · KISS III

Extra tracking

Color values

Black vs red

Only the color of the two changes the value. Hearts and diamonds are red; spades and clubs are black. Every other rank is the same in every suit.

RankBlackRed
2+10

Black is spades and clubs. Red is hearts and diamonds. The app splits these ranks in Memorize.

The math

Running count, no true count

Start at zero

KISS I is unbalanced. Start at 0 and add values. A full deck does not return to 0. There is no IRC in the app for this map.

Use a key count to raise bets. Do not convert to true count. Watch the color of the deuce.

Efficiency

Why the numbers look like that

Older locker numbers (BC 91 / PE 55 / IC 76) belonged to a simplified map that counted tens as −1 and ignored the black-two rule. We dropped them. Blackjack Review lists KISS 1 correlations, but a second independent table does not confirm them, so the page shows —.

In the app

Practice KISS I on iPhone

KISS I is a Pro system. Memorize splits red and black twos. Tens should score 0; faces −1.

  • Memorize

    Drill the KISS I values until every rank is automatic.

  • Running Count

    Start at 0 and add every card as it comes off the shoe. A full deck does not return to 0.

  • Key count

    No true-count conversion. Raise the bet when the running count crosses the published key count.

Memorize mode drilling Hi-Lo card values
Memorize
Study table of card values for a counting system
Study table
Running Count practice with a 5 of spades and -1, 0, +1 buttons
Running Count
True Count practice with deck estimation on screen
True Count

Practice published KISS I.

Pro Mode unlocks KISS I, II, and III. Start with the black-two map, then add tens in KISS II.

Download on the App Store