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Card Counting Coach

Systems

KO

Knock-Out from Vancura and Fuchs. Same idea as Hi-Lo, except sevens are +1 — that extra plus makes the count unbalanced.

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KO

EasyProStarting Count

KO (Knock-Out) is an unbalanced system, making it easier to track without true count conversion.

Level
1
BC
98%
PE
55%
IC
78%
10 includes 10, J, Q, and K.
A2345678910
-111111100-1

The values

How the values work

Olaf Vancura and Ken Fuchs published Knock-Out Blackjack in 1996. KO is Hi-Lo with sevens counted +1. That extra plus per deck is the imbalance. You start from an initial running count and never divide by decks.

The IRC for KO is (decks − 1) × −4. A six-deck shoe starts at −20. The running count itself is the betting signal.

Starting Count

The initial running count

Starting Count

IRC

(decks − 1) × −4

KO does not start at 0. You set an initial running count (IRC) from the number of decks, then add every card from there. That pivot is why the same running count means roughly the same thing in a six-deck shoe as in a double deck.

Before the first card, set IRC = (decks − 1) × −4. A six-deck shoe starts at −20. Add KO values from there. When the running count crosses the key count, raise the bet.

By shoe size

1

0

2

−4

4

−12

6

−20

8

−28

The app starts Running Count from this number automatically.

The math

Running count, no true count

Start from the IRC

KO is unbalanced. A 52-card deck does not sum to zero, so the same running count means roughly the same thing in a six-deck shoe as in a double deck once you start from the IRC.

Initial running count = (number of decks − 1) × −4. Add KO values from there. When the running count crosses the key count, raise the bet. Skip true-count conversion.

Efficiency

Why the numbers look like that

KO’s betting correlation is very high for a level-one map. Playing efficiency is in Hi-Lo territory. You trade a little PE for not doing deck estimation.

In the app

Practice KO on iPhone

KO is a Pro system. Running Count starts from the KO initial count. There is no True Count drill because KO does not convert.

  • Memorize

    Drill the KO values until every rank is automatic.

  • Running Count

    Start from the initial running count, then add every card as it comes off the shoe. IRC is (decks − 1) × −4.

  • IRC

    No true-count conversion. Bet and play off the running count once it crosses the key count.

Memorize mode drilling Hi-Lo card values
Memorize
Study table of card values for a counting system
Study table
Running Count practice with a 5 of spades and -1, 0, +1 buttons
Running Count
True Count practice with deck estimation on screen
True Count

Practice Knock-Out without true count.

Pro Mode unlocks KO. Memorize the values, then keep a running count from the IRC.

Download on the App Store